What do you think about add GM, events and zones

Karton

Recruit
Nov 22, 2022
1
0
1
Polska
Hi,


I have an idea for expanding the event system in the game that could significantly increase player engagement. Current seasonal events (Halloween, Christmas, etc.) are great, but they could be improved with more dynamic and interactive mechanics inspired by games like HELLDIVERS 2.


Suggestions:​


1. Server Game Master (MG) system


  • One MG per server responsible for triggering live events
  • Dynamic events such as:
    • Tatar or Templar invasions
    • Bot attacks on villages
    • Ability for players to reclaim captured areas

2. King events and premium quests


  • Temporary appearance of kings in castles
  • Quests such as:
    • resource transportation
    • target elimination
    • delivering messages between kingdoms

3. Large-scale PvE battles


  • Events with large NPC armies (e.g. 1000 units)
  • Increased player limit in battles (e.g. more than 5 players, up to 8)

4. Global events


  • Storms, earthquakes, etc.
  • Gameplay impact:
    • reduced visibility
    • slower movement

5. 1v1 mode (e.g. king vs king)


  • Independent of army size
  • Pure skill-based duels

6. New zones


  • Beach – partially PvP
  • Centre – PvE only
  • Opportunity to introduce new bosses and minibosses

7. Boss events


  • Cooperative fights against powerful enemies (if technically possible for the mod):
    • dragon (e.g. 10k HP)
    • headless horseman (one-shot mechanics)



I believe these systems would significantly improve the mod and attract more players. I would really like to see something like this implemented.