After many battles with heavy losses im getting a bit bored by waiting loooong time for my troops to heal.
It would be usefull to have item, lets say "Bag of herbs" that woud speed a bit the healing process. It would be consumed just like food. As the mod aims for living, free market of goods, the bags of herbs could be created in villages. You could go to village leader and ask for "herbs gathering job"
Hearbs would spawn on grass fields around the village.
Gather 6 herbs, go to village leader, get 1 bag of herbs in return.
Players could sell the bags of herbs in the cities, supply and demand would dictate the price. This feature would be non mandatory just like wheat farming. What do you guys think about it?
It would be usefull to have item, lets say "Bag of herbs" that woud speed a bit the healing process. It would be consumed just like food. As the mod aims for living, free market of goods, the bags of herbs could be created in villages. You could go to village leader and ask for "herbs gathering job"
Hearbs would spawn on grass fields around the village.
Gather 6 herbs, go to village leader, get 1 bag of herbs in return.
Players could sell the bags of herbs in the cities, supply and demand would dictate the price. This feature would be non mandatory just like wheat farming. What do you guys think about it?