Diplomacy between clans

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Diplomacy between clans
Expanded diplomacy allows clans to conduct their politics depending on their preferences to make alliances, declare war, and enter into non-aggression pacts.

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War
The course of the war
War between clans is declared indefinitely.
The cost of the declaration depends on the current number of outgoing wars:
  • 1-5 – 100 000
  • 5-15 – 300 000
  • 15-30 – 500 000
  • 30+ – 1 000 0000
A war ends when one of the parties reaches the points threshold, or when it ends early by mutual agreement.The number of points needed to win depends on the average level of the warring parties:
  • 1-4 – 100 000
  • 5-7 – 300 000
  • 8-10 – 500 000
In wars, it is possible to get points for the following actions:
  • For killing or wounding units in a PvP battle
  • For each defeated player in a battle - 1 500
  • Capturing members of the opponent's clan – 15 000
If there have been no battles between the clans for 2 weeks, the war ends. In this case, if the number of points scored by each side is less than 30% of the threshold, the war ends in a draw without further payments. Either side during the war can propose an early termination of the war; the other side may not accept the proposal. If the war ends early, there is no payment of tribute.

War outcomes
When a war is ended, information about it is added to the “War outcomes” section, each new finished war updates it. The winner receives 10% of the income of the defeated clan. Tribute payments are made once a day automatically. The sum of the total tribute for the clan for all wars cannot exceed 30% of the income. In case a clan pays tribute to more than 3 clans, 30% of its income is divided equally between all clans who need to receive payment of tribute.

In cases of debts for more than 3 days, clan bonuses will be turned off

Non-aggression pacts

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A non-aggression pact between clans is concluded for a period of 1, 3, and 7 days. During the pact, it is impossible to declare war and attack each other on the territories specified in the pact. A pact cannot be broken.
There are 3 types of non-aggression pacts with different sets of territories:

  • Faction lands
  • Faction lands and Frostlands
  • Faction lands and WildLands
 
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