PVP in Bannerlord Online
3 types of players
-Passive players
-Bandit players
-Faction players
1- Passive players
By default a new player is part of this category. These are the players that didnt join a faction yet (or never plan to join one).
Nobody can engage a passive player into PVP, but the passive players CAN engage bandit players and faction players. If they engage Faction Player they become a Bandit Player. If they engage a Bandit Player, nothing happens.
2- Bandit players
These are the lone rangers that want to be allowed to free-PK people and target people freely without any diplomacy needed. They cannot target Passive Players. They can engage other bandits and faction players.
In order to lose the Bandit player “tag” the player must join a Kingdom. In order to do so, a member of the said faction must spend 100 influence points in order to welcome you in the faction.
3- Faction players
At some point, Passive Players gets to choose the faction they wish to join. Once they do so, they are now part of the Faction PVP scene and the ennemies of their kingdom automatically becomes their ennemies. If a player wishes to change faction, a player from the other faction must welcome them by paying 100 influence points.
How to factions declare war to each others
We use the Influence system from native Bannerlord with some tweaking. We have 20 influences points by default. When we open the Kingdom tab, anybody can choose to propose 3 types of polls.
-Declare war on a faction of his choosing
-Declare peace with a faction
-Another faction wants to declare peace with us
There cant be more than 3 polls at the same time (these 3 only)
How does the diplomacy polls work
The duration of the vote is 3 day (real life time). During this time, players get to spend as much influence points as they want to cast their votes. Players can vote multiple times during these 3 days (for example, you farmed some influence points in the meantime so you want to spend them). By the end of the 3 days timer, the option that gets the majority of the influence points (50%+1) wins.
-War vote : if the voters choose to declare war, war it is.
-Peace vote : in order to declare peace, both factions need to vote in favor of the peace terms.
Note
It would be interesting that at some point, not anyone can start the votes, only players of a certain ranking and nobility within the kingdom (this would mitigate troll polls).
Influence points
Anything we do for the kingdom gives us influence points. The best way to farm it would be, of course, to fight other players. Fighting looters and bandits would give influence points. Farming and Arenas could give some too (but not too much).
3 types of players
-Passive players
-Bandit players
-Faction players
1- Passive players
By default a new player is part of this category. These are the players that didnt join a faction yet (or never plan to join one).
Nobody can engage a passive player into PVP, but the passive players CAN engage bandit players and faction players. If they engage Faction Player they become a Bandit Player. If they engage a Bandit Player, nothing happens.
2- Bandit players
These are the lone rangers that want to be allowed to free-PK people and target people freely without any diplomacy needed. They cannot target Passive Players. They can engage other bandits and faction players.
In order to lose the Bandit player “tag” the player must join a Kingdom. In order to do so, a member of the said faction must spend 100 influence points in order to welcome you in the faction.
3- Faction players
At some point, Passive Players gets to choose the faction they wish to join. Once they do so, they are now part of the Faction PVP scene and the ennemies of their kingdom automatically becomes their ennemies. If a player wishes to change faction, a player from the other faction must welcome them by paying 100 influence points.
How to factions declare war to each others
We use the Influence system from native Bannerlord with some tweaking. We have 20 influences points by default. When we open the Kingdom tab, anybody can choose to propose 3 types of polls.
-Declare war on a faction of his choosing
-Declare peace with a faction
-Another faction wants to declare peace with us
There cant be more than 3 polls at the same time (these 3 only)
How does the diplomacy polls work
The duration of the vote is 3 day (real life time). During this time, players get to spend as much influence points as they want to cast their votes. Players can vote multiple times during these 3 days (for example, you farmed some influence points in the meantime so you want to spend them). By the end of the 3 days timer, the option that gets the majority of the influence points (50%+1) wins.
-War vote : if the voters choose to declare war, war it is.
-Peace vote : in order to declare peace, both factions need to vote in favor of the peace terms.
Note
It would be interesting that at some point, not anyone can start the votes, only players of a certain ranking and nobility within the kingdom (this would mitigate troll polls).
Influence points
Anything we do for the kingdom gives us influence points. The best way to farm it would be, of course, to fight other players. Fighting looters and bandits would give influence points. Farming and Arenas could give some too (but not too much).
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